The Story Of Development Of Warcraft Series

Nowadays, computer games are very important for some people, especially for teenagers and children. The beginning of the computer age at the dawn of the last decade of the 20th century caused the development of different technologies and spheres, including computer games and Internet. People got to know about the first computer game in 1994. Of course, there had been some games before, such as logical quizzes, puzzles, etc., but no other game could be compared to the first large-scale game in the world. Warcraft became the first computer game that let people spend weeks in front of their computers, playing and having fun. Nobody could even dream of such a game before its appearance, but the fact remained – Warcraft was there, created for people and in sake of people. Warcraft gained thousands of fans all over the world, because all people wanted to try playing the new game and bought their copies of the game. The absolute majority of those people, who tried playing Warcraft wanted more of it. That was how thousands of people fell in love with Warcraft and became the dedicated Warcraft players. When the authors of the game understood that the game was a success, they decided to create one more chapter of the game, which would be the continuation of WoW and contained the best features of the first chapter of what later came to be known as Warcraft series. The plan of the company was soon fulfilled and Warcraft fans got the second chapter of Wacrarft. It became even more popular than the first one and people were buying it even more actively than the first chapter. It was a total success and everybody understood it. People adored Warcraft I and Warcraft II and were eager to play it whenever they could. Blizzard Entertainment (that was the name of the company, created Warcraft) could do nothing but create the third chapter of Warcraft, which became the final chapter of Warcraft series. The popularity of the first two chapters made the popularity of the final chapter understandable. So, by the end of the 1990’s, Warcraft CDs could be found in the every second home. People loved this game and they were spending much money on CDs and equipment within the game.

2004 became the crucial point in the history of computer games. It was the year, when the game called World of Warcraft came into being. It combined the best features of all chapters of Warcraft series and contained the brand new features, which were great due to the development of computer technologies and appearance of the new technical facilities, which could be used to create the most powerful and the most interesting computer game of all times – World of Warcraft.

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