A Review Of The Dante’s Inferno Videogame And Just What It Has To Offer

Launched only a few weeks back, the Dante’s Inferno videogame has caused quite a stir in the videogame society. The subject matter, which is very loosely inspired by the titular poem, has been met with disdain by some and various nations even declined to advertise it. Nevertheless, this kind of notoriety is usually a good factor, as it will get audiences enthusiastic about what could be causing such an uproar.

The Dante’s Inferno videogame storyline follows Dante as he journeys through the varied circles of hell on a journey to reclaim his darling Beatrice. But as he ventures deeper into the pit, darker secrets are revealed and the truth about his quest becomes known. Dante must combat his way through using Death’s scythe, which he procured from the spectre having bested him in single combat!

Right, let’s get this out of the way early- the Dante’s Inferno videogame has been accused of being a plagiarism of the God of War franchise, to the point at which the battle system is allegedly nearly identical. Well, that is actually based on your point of view. God of War certainly didn’t start the hack and slash genre, it simply does it best, and as a result all following titles will be measured against it. If a game can come close to emulating God of War surely that’s a very good claim?

And the Dante’s Inferno videogame is without a doubt its own master. The fighting system is actually an intricately fashioned tree of prospects as you engage Dante’s two strategies of attack; his scythe and holy cross. These weapons can each be levelled up as you advance through hell. Throughout the Dante’s Inferno videogame, Dante will discover lost souls both in battle and non-combat situations, and the user can choose to either punish or absolve them. This will level up both weapons equally.

Hell itself has been nicely realised with the Dante’s Inferno videogame, and there are definitely echoes of EA’s earlier horror offering- Dead Space. The landscape is swarming with writhing damned, impaled prisoners and rivers of blood, while the various circles will provide their own slant on things. Journeying through Lust will expose mutated phallic symbols and darkly sexual enemies, while Greed will display unfortunates encased in precious metals.

The Dante’s Inferno Videogame has had a rough ride at the hands of all of the God of War fanboys, but is unquestionably a great game in its own right. Sure, there are a couple of drawbacks- the title is a bit too short and a number of the environments begin to look over familiar, but these complaints are cancelled out by an empowering combat method and imaginative boss battles and imagery. The Dante’s Inferno Videogame ought to be recognised as a great effort from EA, and I urge you to try it out.

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